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The Rebirth of Zyr Senju

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The Rebirth of Zyr Senju Empty The Rebirth of Zyr Senju

Post by Zyr Senju on Fri Dec 31, 2010 11:01 am

Senju,Zyr

The Rebirth of Zyr Senju KH__Intermission_cover_by_rubyd-1

General Information
Name: Zyr Senju

Nickname: The Blind Assassin

Gender: Male

Sexuality: Bisexual

Body Type: Thin and muscular

General Appearance. Zyr who had once looked exactly like his mother has taken a new form with his "rebirth" his hair is still silver, but where it was once long enough to reach down to his lower stomach it now reaches just passed his shoulders, the crescent moon that once appeared on his forehead has faded do to his lack of "light", his once pointed ears have rounded over, and one of the biggest differences is his eyes; once a golden gray are now completely white, his eyes are something he will never see out of again. He now wears a dark blue sash that covers his eyes. His typical outfit which was once a very kimono is now a hooded cloak as black as the night. Under the cloak is a pair of black jeans and a tightly fit black shirt, he also wears a pair of black gloves over his hands at all times.

Personality: Zyr who had once been one of the kindest people you will ever meet has done a complete 180. The darkness he has gone through has shrouded his heart causing him to not care what others think. He can kill with out remorse for those he targets. There are few people he still acts kindly to, those being limited to his close friends and a few members of his family.

Other:

Age: 27 (appears about 17)

Height: 5'11"
Weight: 135 lbs

Likes: Death, Training, The Rain, Darkness, The Moon, His Mother

Dislikes: Laziness, Being Disrespected, Loosing, Quitters, Boredom

~Bio~
Birth-15
Zyr Senju is the child of none other than the great Hayataro Senju. Zyr used the Mokuton (Wood) element for the first time a few days after his birth when he created a small statue of a horse. Everyone in his clan was happy for the boy's use of the wood element except for his brother Katashi Senju who would later become Zyr's greatest rival. Zyr spent a few years watching his mother secretly while she trained and taught himself the two wood jutsu he has come to learn at this point. Though one day he was caught and put into the ninja academy where he learned the three basic ninjutsu. After graduating from the ninja academy he began training with Ayamaru Aikenka. After a few years of training as a genin his mother gave him a very interesting choice. He could take the up coming chuunin exams or he could take the jounin exams and skip the chuunin exams all together. Zyr of course very excited with the news of course chose to take the jounin exams. He found the test he had to take as a jounin very difficult and barely past it, but he did. When he got to the Preliminaries how ever he found it pretty simple and quickly became a jounin. After his promotion to jounin he did the first thing that came to mind, food!! So he ran off to the ramen shop to get some ramen. Soon after he began running missions for the village often and spent more of his time away then at home. However one day while returning home he found he was sick of his life and moon and called for a ninja who he knew had been looking for the chance to kill him Gale Uchiha, Zyr gave in and let the man kill him without a fight. After his death his body was carried back to his village by the spirit who had guided him for years Nara Tsumi. The sprit after leaving Zyr's body with his mother faded away with the blade known as Kiba Yaiba.
The Years spent in "Hell" (15-25)
After Zyr was killed he awoke in a place he had never seen before. Before him stood two people, a man he recognized as Tsumi Nara and a man in a black cloak. The two men offered him the chance to spend a few years here training and later be given a chance to return home. Zyr curiously accepted the offer and was pushed to and past his limits time and time again. This training furthered his skill with Kiba Yaiba as well as many other skills. Over the years his time he hardened him causing darkness to spread through his heart as well as causing his appearance to change, he also gained new skills, things no normal ninja could have ever dreamed of. Around what would have been his 25th birthday if he had remained alive he was given a choice "You can return to the world of the living..but it will come at a price...your sight will be taken from you...and nothing you ever do will be able to return it." After much thought Zyr nodded and accepted the offer. It was only then when the cloaked figure revealed who it was, a version of the [i]Shingami
or Death God himself which zyr finally understood how it was his powers where pushed as far as they were. The shingami then laughed and stated "Also...once you return here next time...you will remain here forever living in turmoil...however...as long as you are not killed...because of your time here...you could live for hundreds of years...much like your mother has..good luck young shinobi!" With that Zyr's sight began to fade and all he could here was the chuckle of the death god.
Zyr's Return(25-now)
Several hours after his return to the living realm he was found by several shinobi. The shinobi woke him and when Zyr stood up he the noise that came out of his mouth was a laugh demonic enough for it to seam not human. With that Kiba Yaiba appeared in his grasp and killed the ninja who had awoken him. He then began his walk to the nearest village which had turned out to be the village hidden in the rain. He has been there since awaiting the day it was time to go visit his mother to let her know that he was back.

Ninja Information
Village:
Ex - Moon
Current - Rain

Rank: kage

Elements:
Water
Earth
Wood (bloodline)

Jutsu: Will be posted in the next post

Bloodline: Wood Release

Clan: Senju

Personal Information
Habits: Playing with his opponents, Training, Showing off

Weaknesses: Little skill in genjutsu(preforming and using 'kai'), tends to over think things, easily distracted by some one "cute", Fire Based jutsu, Is Blind

Strengths: high speed, high strength, learns quickly, ninjutsu, and taijutsu, scene of smell and hearing have been greatly inhanced do to his blindness

Fears: Losing his friends/family, Returning to see the shingami, the darkness taking complete control over his soul

Role Play Sample:
RP sample from other sites:[i]
My Roll is "Ochita"
Again "Ochita"


Last edited by Zyr Senju on Mon Jan 03, 2011 12:57 pm; edited 2 times in total
Zyr Senju
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The Rebirth of Zyr Senju Empty Re: The Rebirth of Zyr Senju

Post by Zyr Senju on Sat Jan 01, 2011 2:14 pm

Jutsu:

Earth
Spoiler:
Chikyū bōei - Earth Defense
Rank: C
Range: Close (0m ~ 5m)
Type: Defense

Doton • Chikyū bōei is a defensive Ninjutsu technique utilizing the Earth Element granted to ochita by the four tailed bijuu. After striking the ground with his hands, a large wall of earth will rise into place as defense. The defense is not completely perfect though, a hard or drilling impact can puncture the wall.

Chikyū wa yari- Earthen Spears
Rank: C
Range: Close (0m ~ 5m)
Type: Attack

Doton • Chikyū wa yari is a Ninjutsu technique utilizing the Earth Element. After releasing the four tail's chakra through the ground ochita will the ground to shoot several 'spears' of earth to shoot out of the ground towards his opponent.

Yamuwoenai jigoku - Unavoidable Hell
Rank: A
Range: Close (0m ~ 5m)
Type: Attack

Doton • Yamuwoenai jigoku is a Ninjutsu technique utilizing the Earth Element. After forming the "Tatsu(Dragon)" hand seal, Ochita will use the four tail's chakra to create a conical crater below his opponent. This twisting, sinking pit will pull the target below ground to imprison and suffocate them.

Name of Jutsu: Doton: Kusari no Yobi [Earth Release: Call of Chains]
Rank: B
Range: 4m from anywhere within range of sight.
Type: Supplementary
Description: The user slams their hand into the ground after performing the required handseals. Instantly, five thick chains 4 meters in length shoot out of the ground (can appear anywhere the user can see...within reason) and attempt to bind the enemy. Where the chains bind is totally up to the user. These chains are easily susceptible to ninjutsu attacks, as they are more for restraining someone physically

Name of Jutsu: Tsuchi Bunshin no Jutsu [Earth Clone Technique]
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Supplementary

Description: This is a Ninjutsu technique that utilizes earth to create a Bunshin clone. Unlike a normal Bunshin, the Tsuchi Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out attacks on its target. Also, elemental clones can think, but only on the rudimentary level, and the concentration for their jutsu needs to be maintained by the user. When this clone disperses, it reverts into a pile of dirt.

* Special Notes *
- Each bunshin takes 1/10 of your chakra pool to make.
- Bunshin can only travel a moderate distance from the user
- Bunshin have 1/10 the power of the user. This includes weapons, items, powers, speed, reaction speed, etc.
- Elemental Bunshin can perform taijutsu, non-elemental jutsu, and elemental jutsu of its own element that the user knows, so long as the jutsu maintains contact with the elemental clone through the whole time. Note however, that an elemental clone only has as much chakra as the user gave it, and some of it is used to maintain the clone. Attempting to use a jutsu the clone no longer has enough chakra for will cause the bunshin to burst without the jutsu being performed.
- Will disperse after a single hit or upon the user's command.

Name of Jutsu: Doton: Supi-do no Hashira [Earth Release: Speed Pillars]
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Supplementary
Description: The user leaps as he performs the needed handseals. Instantly pillars of rock pop out of the ground and rise to his feet. One after the other, a pillar pushes the user's feet to move quickly between the previous one fading and the next one in formation. The pillars cannot reach too high (not higher than an average tree for example).

Name of Jutsu: Doton: Heiki no Chiage [Earth Release: Weapons of the Rising Earth]
Rank: C
Range: Close (0m ~ 5m)
Type: Supplementary
Description: After performing a few handseals, the user places their palms on the ground and sends chakra into it, which will mold the earth into weapons by their own will. The size and density of the weapons depends on the amount of chakra used to create them.

Name of Jutsu: Doton: Jiban Shindou Torakkingu [Earth Release: Ground Vibration Tracking]
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Supplementary
Description: This is a tracking jutsu utilizing the earth element. The user will place their hand to the ground and feed chakra into it. The chakra increases sensitivity and will begin to relay all movements back to the users hands. Higher skill with this technique enables to user to almost envision everything that's going on when there eyes are closed, and even locate trees via roots or anything else beneath ground by sending out a chakra pulse acting as sonar. The more chakra poured out from the hand the better the range and the clearer the reading.

Name of Jutsu: Doton: Hasai Kabe[Earth Release: Crushing Walls]
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Attack
Description: The user begins by finishing a long series of handseals. Next, two walls rise at the enemy's side as the user imitates their rising movement with their hands. After that, the user flattens his palms towards each other and then pushes them together as if clapping. Likewise, the walls move at a fast pace to crush the target(s) in-between.

Name of Jutsu: Harden
Rank: A
Range: Close (0m ~ 5m)
Type: Defense
Description: After forming a single snake seal, the user's body hardens to an incredible degree. It allows for great protection against damage, but prevents movement for the time it is sustained. The defense takes damage the longer it is held, leaving it best to be used for a quick last second attack prevention.

Water:
Spoiler:
Baku Suishouha - Bursting Water Collision Waves
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Attack, Supplementary

Suiton • Baku Suishouha is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, Kisame will expel water from his gullet. This will then expand into a large volume of water. Being from the Water Country, Kisame is at home with this type of jutsu. He can control the water by riding on top of the waves.

Daibakufu no Jutsu - Grand Waterfall Technique
Rank: A
Range: Mid (5m ~ 10m), Far (10m+)
Type: Attack

Suiton • Daibakufu no Jutsu is a Ninjutsu technique utilizing the Water Element. After doing the needed hand seals a column of water will circle the ninja and then a large force of water will erupt to hit the attacker. Due to the force of the water the target will be fully enveloped by the water and at its mercy as is pulls them away.

Daibakuryuu no Jutsu - Great Exploding Current Technique
Rank: -
Range: Close (0m ~ 5m)
Type: Attack

Suiton • Daibakuryuu no Jutsu is a Ninjutsu technique utilizing the Water Element. After doing the needed hand seals a vortex of water will form, sucking anything on the surface above it down to the depths below.

Goshokuzame - Five Sharks Eating
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Attack

Suiton • Goshokuzame is a Ninjutsu technique utilzing the Water Element. Kisame will form the needed hand seals and then place his hand to the surface of the water. A shark of condensed water will emerge from each of his fingers to attack his opponent who is in the water below.

Mizu Bunshin no Jutsu - Water Clone Technique
Rank: C
Range: -
Type: Supplementary

Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited however, it can not travel very far from the original body. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state.

Mizukiri no Yaiba - Sword of Draining
Rank: Unknown
Range: Close (0m ~ 5m)
Type: Attack

Taikigakure Ryuu: Mizukiri no Yaiba (Hidden Waterfall Style: Sword of Draining) is a Ninjutsu technique that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like a normal blade.

Mizu no Muchi - Whip of Water
Rank: Unknown
Range: Close (0m ~ 5m)
Type: Attack, Supplementary

Mizu no Muchi is a Ninjutsu technique that utilizes water to create a whip. The ninja can also send an electric current through the whip to electrocute their opponent. The whip will function in the normal fashion, such as allowing the ninja to whip the crap out of little kids.

Mizu no Tatsumaki - Tornado of Water
Rank: Unknown
Range: Close (0m ~ 5m)
Type: Attack, Defense

Mizu no Tatsumaki is a Ninjutsu technique that utilizes water to create a spinning water vortex around the ninja. The water acts both as a barrier and attack mechanism. The power of the vortex is enough to knock an opponent unconscious.

Mizurappa - Violent Water Wave
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Attack

Suiton • Mizurappa is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, Yahiko will expel a strong jet of water at his opponent.

Suikoudan no Jutsu - Water Shark Projectile Technique
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Attack

Suiton • Suikoudan no Jutsu is a Ninjutsu technique utilizing the Water Element. The ninja does a string of hand seals which then causes a column of water to rise from the water and then strike their target.

Suirou no Jutsu - Water Prison Technique
Rank: C
Range: Close (0m ~ 5m)
Type: Supplementary

Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary hand seals which causes the water to form around the target into a spherical prison which only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a bunshin technique, the ninja can imprison their target but still allow for a clone to attack others nearby.

Suiryuudan no Jutsu - Water Dragon Projectile Technique
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Attack

Suiton • Suiryuudan no Jutsu is a Ninjutsu technique utilizing the Water Element. The ninja does a long string of hand seals which then causes a column of water in the form of a dragon to rise from the water and then strike their target.

Takitsubo no Jutsu - Waterfall Basin Technique
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Attack, Supplementary

Suiton • Takitsubo no Jutsu is a Ninjutsu technique utilizing the Water Element. The ninja will do the necessary hand seals to create a large volume of water. Yamato used this technique in conjunction with Earth Style Doryuu Jouheki. This allowed him to form a large waterfall.

Ukojizai no Jutsu - Fierce Raining at Will
Rank: -
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Supplementary

Ukojizai no Jutsu is a Ninjutsu technique which allows Pain to blanket a wide area with a downpour of rain. He can maintain a connection to the rain and tell when someone is obstructing it. This also allows him to detect the individual's chakra level and skill.

Wood
Spoiler:
Shichuuka no Jutsu - Four Pillar Home Technique
Rank: -
Note: Special Bloodline Technique
Range: Close (0m ~ 5m)
Type: Supplementary

Mokuton • Shichuuka no Jutsu is a unique Ninjutsu technique used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, Yamato will form handseals and cause beams of wood to emerge from the ground. These beams will converge and combine to form a dwelling of his choosing. This dwelling will resemble a normal home, with rooms and doors on the inside. In essence the technique allows Yamato to conjure a home from nothing, and not even have to summon it.

Shichuurou no Jutsu - Four Pillar Prison Technique
Rank: -
Note: Special Bloodline Technique
Range: Close (0m ~ 5m)
Type: Supplementary

Mokuton • Shichuurou no Jutsu is a unique Ninjutsu technique used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, Yamato will form handseals and cause beams of wood to emerge from the ground. These beams will converge and combine to form a prison. In essence the technique allows Yamato to conjure a prison from nothing, and not even have to summon it.

Daijurin no Jutsu - Great Forest Technique
Rank: -
Note: Special Bloodline Technique
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Attack, Defense

Mokuton • Daijurin no Jutsu is a unique Ninjutsu technique used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, Yamato will extend a large mass of spikes from his arm. These spikes can act both to impale his target and as a barrier to protect a comrade.

Jubaku no Jutsu - Tree Restraints Technique
Rank: -
Note: Special Bloodline Technique
Range: -
Type: Defense, Supplementary

Mokuton • Jubaku no Jutsu is a unique Ninjutsu technique used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, Yamato will form handseals and cause beams of wood to emerge from the ground. These beams will wrap around his target to bind them.

Moku Jouheki no Jutsu - Wood Barrier Technique
Rank: -
Note: Special Bloodline Technique
Range: Close (0m ~ 5m)
Type: Attack, Defense

Mokuton • Moku Jouheki no Jutsu is a unique Ninjutsu technique used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, Yamato will form handseals and cause beams of wood to emerge from the ground. The beams can converge to form a half spherical barrier to deflect an incoming blast.

Mokuton • Henge - Wood Element Transformation
Rank: -
Note: Special Bloodline Technique
Range: -
Type: Supplementary

Mokuton • Henge is a unique Ninjutsu technique used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, Yamato will form handseals and cause beams of wood to emerge from the ground. The beams will converge around his body to form the shape or individual he wishes to transform into. Unlike regular Henge which just transforms ones appearance, Mokuton Henge creates a physical material to hide ones appearance. This technique works best when the copied person is at least partially made out of wood.

Mokuton no Jutsu - Wood Release Technique
Rank: Unknown

Mokuton no Jutsu, the act of using the Wood Element, allows the ninja to manipulate and conjure tree and wood at will. The wood will grow and bend at the ninja's will, taking whatever form he needs. This element is formed through the simultaneous usage of the Earth and Water Elemental styles.

Jikūkan Ninjutsu
Spoiler:
Space-Time Technique
Rank: Unknown
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Defensive, Supplementary

This unnamed space time jutsu, allows the user to teleport himself or anything (s)he touches to another location or a pocket dimension, the latter of which is implied to be inescapable. When observed, it was noted that The user's chakra would become untraceable when (s)he phases into objects, and also when (s)he teleports to avoid any damage. The ability can be used without predefined locations and without hand seals.

The primary weakness of this technique, is that the user can only remain intangible for five minutes at a time and must be tangible in order to transport themself. The amount of time needed to transport something is also increased by the size of the mass he intends to transport.

Normal
Spoiler:
Kage Bunshin no Jutsu - Shadow Clone Technique
Rank: B
Range: -
Type: Supplementary

Kage Bunshin is a Jounin level Ninjutsu technique. When Naruto stole the scroll of seals, he learned this technique as well. The normal Bunshin technique creates a copy of the ninja that lacks any substance. The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. This makes Kage Bunshin an excellent training method if the ninja has the chakra capacity and stamina to maintain the Kage Bunshins for an extended period of time. This allows the ninja to essentially reduce the time it takes to train and learn with each clone added. This is especially true when used with Tajuu Kage Bunshin.

Kanashibari no Jutsu - Temporary Body Paralysis Technique
Rank: D
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Supplementary

Kanashibari no Jutsu is an advanced Ninjutsu technique used to temporarily bind an individual or animal. With the person frozen in place, the ninja can either take the opportunity to attack or to retreat.

Jigyakkou no Jutsu - Time Regression Technique
Rank: Unknown
Range: Close (0m ~ 5m)
Type: Supplementary

Jigyakkou no Jutsu is a Ninjutsu technique used by the ANBU to pull out forgotten memories. After forming the needed hand seals, the ANBU will put the target into a trance. After counting back to the day they wish to learn about, they will ask the target to remember incidents they have since forgotten. This allows the ANBU to gather intel that would other be inaccessible.

Taijutsu
Spoiler:
Gouken Ryuu - Strong Fist Style
Rank: -

Gouken is fighting style utilized by Rock Lee and Might Guy. Because Lee has almost no Ninjutsu or Genjutsu skills, he has devoted his training to mastering Taijutsu. To that end he must deal significant damage to his opponent to be able to defeat them. The Gouken form focuses on injuring the body and breaking bones, dealing primary damage to the outer body.

Suiken Ryuu - Drunken Fist Style
Rank: C

Suiken is fighting style utilizing alcohol to loosen the body's muscles and the unstructured movements make the users attacks harder to predict. By being in this drunken state, the user can take more damage without feeling the pain, gain higher agility and provide a natural fluidity to their movements.


Last edited by Zyr Senju on Mon Jan 03, 2011 12:56 pm; edited 1 time in total
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Post by Hayataro-Sage of Dragons- on Sun Jan 02, 2011 5:11 pm

I really like your Profile it kept my attention. Approved.
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